Face-offs
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Digital Foundry | Lies of P has three performance modes - but only 60fps cuts the mustard
PS5 and both Xbox Series consoles tested.
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Digital Foundry | Cyberpunk 2077: Phantom Liberty - an ambitious evolution targeting today's consoles
Plus: has the 2.0 upgrade delivered tech improvements to the established game?
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Digital Foundry | It's true: Mortal Kombat 1 on Switch is just too big an ask for the hardware
But the game truly shines on PS5 and Xbox Series hardware.
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Digital Foundry | Star Wars Jedi: Survivor finally delivers the 60fps mode we should have had at launch
RT is gone, performance improves - but some issues remain.
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Digital Foundry | Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings
And yes, we've tested Act Three too.
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Digital Foundry | Armored Core 6: a brilliant game with the standard From performance issues
Big tech improvements for PC users though.
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Digital Foundry | Starfield launches as a polished, consistent experience on Xbox Series X and Series S
Graphics, performance and image quality: how the consoles compare.
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Digital Foundry | Immortals of Aveum pushes Unreal Engine 5 hard - and image quality suffers
Lumen and Nanite at 60fps? Something has to give.
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Digital Foundry | Red Dead Redemption on Switch: an impressive, creditable port
Better than Xbox 360, comparable to PS4.
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Digital Foundry | Quake 2 2023 tech review: this is how to remaster a game
New features, new content and updated visuals at a great price.
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Digital Foundry | Red Dead Redemption on PlayStation has one impressive upgrade
Improved image quality over Xbox back compat, but we had hoped for so much more.
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Digital Foundry | High on Life comes to PS5 with performance and animation issues that need addressing
Every console version tested.
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Digital Foundry | Can Ratchet and Clank: Rift Apart on PC match - and exceed - the PS5 experience?
And how do lower spec PCs fare?
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Digital Foundry | Remnant 2 is a fitting showcase for Unreal Engine 5's Nanite technology
Extreme detail - but what about performance?
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Digital Foundry | Pikmin 1+2 on Switch gets the job done - but it could have been so much more
If modders can deliver HD textures and 60fps, why can't Nintendo?
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Digital Foundry | Exoprimal: a technically competent revival of the dinosaur action genre, tested on PS5 and Series X/S
A few key changes could make the game substantially better on current-gen hardware.
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Digital Foundry | F1 23: a huge technical upgrade - but do the new RT features make a difference?
Xbox Series X/S, PS5 and PC tested.
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Digital Foundry | Mortal Kombat 1's network test shows promise on Xbox Series X and Series S
The two Xbox versions tested ahead of the game's launch.
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Digital Foundry | Cyberpunk 2077 Phantom Liberty looks impressive on PS5, Series X and PC
Early tech analysis of Cyberpunk 2077's only expansion.
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Digital Foundry | Street Fighter 6's PC port is competent but lacking in ambition
A ringer for the console experience - but is that enough?
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Digital Foundry | Diablo 4 is a great PC port - except you need a 16GB graphics card to match PS5
Texture quality issues mar an otherwise excellent effort.
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Digital Foundry | Street Fighter 6: a generational divide between PS4 and PS5/Series X - with Series S in the middle
Plus: the best options to reduce input lag for the best response.
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Digital Foundry | Diablo 4 tested: a great experience on all current-gen consoles
But what about last-gen?
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Digital Foundry | The Lord of the Rings: Gollum - one does not simply expect technical competence
PS5, Series X and Series S tested.
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Digital Foundry | A Plague Tale: Requiem now has a 60fps option - so what's the catch?
Resolution, fidelity and animation take a hit - but the performance upgrade is solid.