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Five of the Best: Night skies

Stars here.

A pixelart interpretation of a night sky, showing a colourful array of stars twinkling above.
Image credit: Adobe Stock / WinWin

Five of the Best is a weekly series for supporters of Eurogamer. It's a series that highlights some of the features in games that often overlooked. It's also about having your say, so don't be shy, use the comments below and join in!

Oh and you can find our entire Five of the Best archive elsewhere on the site.

Do games still boast about having day-night cycles? I certainly remember that being a thing, like it was the next frontier in achieving a believably simulated world. I'm not belittling it, by the way. It is an impressive thing and it does make a world feel more real, to see time passing around you, a sun setting and then rising again, both in the game and out - wink wink nudge nudge. And an inevitable part of it was having a night sky.

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About the Author
Robert Purchese avatar

Robert Purchese

Associate Editor

Bertie is a synonym for Eurogamer. Writes, podcasts, looks after the Supporter Programme. Talks a lot.

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